
Ride to Hell: Retribution takes place in 1969, telling the story of Jake, a veteran and member of a family of bikers. Ride to Hell: Retribution is a game that defies all expectations of how utterly poor an experience can be, and is easily one of the worst retail-released titles in many, many years. I never quite understood the reasoning behind that last one, but I guess some folks do have a good time watching a train wreck. Some games are bad because they were poorly designed, have tons of technical issues, or are just plain uninspired and derivative. It carries a $30 price tag and anyone who actually buys this at full price (or at all, as a self-respecting individual) after reading this, deserves the suffering you’re going to get. It’s low budget, crude bordering on offensive, boring, linear, and many other negative things. In this case, Ride to Hell: Retribution is the title in question, and one that is memorable for all the wrong reasons. It’s not often that this sort of thing happens, and it usually means that the game has left quite an impression. Originally posted by Psychedelic Soldier:I wonder if this ''Beemo'' guy works for them:I actually started writing this review with the concluding paragraph. In short, buy this game, it is one of the best out there, and one of the very few games that actually attempt to push the boundaries of what we have come to expect as gamers. The sex scenes in particular are rather tasteful and well-done, and the protagonist is a rich character whose astonishing voice actor only aids in the creation of one of gaming's most beloved characters. Story-wise, this game captures and manipulates some extremely shocking themes, and provides the player with several ethical and political quandaries and debates. ''Absolutely and utterly captivating from start to finish, this game not only plays extremely well, seldom breaking the action for exposition, but it is also a stunning and innovative leap forward in graphics technology, it actually felt like I was speeding down the highway in Texas at 200m/h, and the blood seemed to real that I genuinely felt bad for maiming my AI enemies.

I wonder if this ''Beemo'' guy on metacritic works for them:
